Complete guide for using drift database library in Flutter applications. Use when building Flutter apps that need...
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Comprehensive guide for architecting Flutter applications following MVVM pattern and best practices with...
Comprehensive guide for implementing animations in Flutter. Use when adding motion and visual effects to Flutter...
Build adaptive and responsive Flutter UIs that work beautifully across all platforms and screen sizes. Use when...
Complete guide for using drift database library in Dart applications (CLI, server-side, non-Flutter). Use when...
Plugin release process for MAG Claude Plugins marketplace. Covers version bumping, marketplace.json updates, git...
Fetch trending programming models from OpenRouter rankings. Use when selecting models for multi-model review,...
"Specialized for software engineering",
Generate professional voiceovers using ElevenLabs AI. Use when the user needs to create voiceovers for videos, audio...
Download videos and extract audio from various platforms using yt-dlp. Use when user provides a video URL, asks to...
Typst document creation and package development. Use when: (1) Working with .typ files, (2) User mentions typst,...
Semantic code analysis via LSP. Navigate code (definitions, references, implementations), search symbols, preview...
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing...
Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation....
Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns....
Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating...
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when...
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or...
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent...
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.