Social media post guidelines for LinkedIn, Reddit, and Twitter/X. Use when drafting posts, announcements, or sharing...

Service layer patterns with createTaggedError, namespace exports, and Result types. Use when creating new services,...

Rust to TypeScript error handling patterns for Tauri apps. Use when defining Rust errors that will be passed to...

Query layer patterns for consuming services with TanStack Query, error transformation, and runtime dependency...

Monorepo script commands and conventions for this codebase. Use when running builds, tests, formatting, linting, or...

Break multi-file changes into atomic commits ordered by dependency. Use for refactors, breaking API changes, or...

Behavioral guideline for providing brutally honest feedback. Use always - this skill defines core interaction...

GitHub issue comment guidelines for community interaction. Use when responding to GitHub issues, bug reports,...

Git commit and pull request guidelines using conventional commits. Use when creating commits, writing commit...

Error handling patterns using wellcrafted trySync and tryAsync. Use when writing error handling code, using...

Drizzle ORM patterns for type branding and custom types. Use when working with Drizzle column definitions, branded...

In-code documentation, folder READMEs, and code comments. Use when writing README.md files, JSDoc comments, or...

Human-readable control flow patterns for refactoring complex conditionals. Use when refactoring nested conditionals,...

React Three Fiber textures - useTexture, texture loading, environment maps, texture configuration. Use when loading...

React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects,...

React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual...

React Three Fiber physics with Rapier - RigidBody, colliders, forces, joints, sensors. Use when adding physics...

React Three Fiber materials - PBR materials, Drei materials, shader materials, material properties. Use when styling...

React Three Fiber asset loading - useGLTF, useLoader, Suspense patterns, preloading. Use when loading 3D models,...

React Three Fiber lighting - light types, shadows, Environment component, IBL. Use when adding lights, configuring...