Validate n8n expression syntax and fix common errors. Use when writing n8n expressions, using {{}} syntax, accessing...
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Write Python code in n8n Code nodes. Use when writing Python in n8n, using _input/_json/_node syntax, working with...
Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making...
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Install official tech brand logos from the Elements registry. Use when user needs logos for tech companies (Clerk,...
Create logo components with multiple variants (icon, wordmark, logo) and light/dark modes. Use when the user...
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Create user-centered, accessible interface copy (microcopy) for digital products including buttons, labels, error...
小红书笔记素材创作技能。当用户需要创建小红书笔记素材时使用这个技能。技能包含:根据用户的需求和提供的资料,撰写小红书笔记内容(标题+正文),生成图片卡片(封面+正文卡片),以及发布小红书笔记。
Analyzes CSV files, generates summary stats, and plots quick visualizations using Python and pandas.
Help create git commits and PRs with properly formatted messages and release notes following CockroachDB...
Help backport PRs to release branches using the backport CLI tool. Use when backporting changes that have merge...
Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers...
Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (FCP, LCP, TBT, CLS, Speed Index),...
Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer...
Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize,...
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Build stateful AI agents using the Cloudflare Agents SDK. Load when creating agents with persistent state,...
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV...
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects,...
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color...
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with...
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR...