Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects)...

Procedural noise functions in GLSL—Perlin, simplex, Worley/cellular, value noise, FBM (Fractal Brownian Motion),...

Template for creating router skills. Use as a starting point when building a new router that dispatches to multiple...

Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry,...

Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL,...

BufferGeometry creation, built-in geometries, custom geometry with buffer attributes, instanced meshes for rendering...

@react-three/drei helper library—OrbitControls, Text, Environment, useTexture, useGLTF, Html, Billboard, and 50+...

Presentation creation, editing, and analysis. When Claude needs to work with presentations (.pptx files) for: (1)...

Router for Three.js post-processing effects domain. Use when implementing visual effects like bloom, glow, chromatic...

Post-processing visual effects including chromatic aberration, vignette, depth of field, film grain, color grading,...

Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom,...

Comprehensive PDF manipulation toolkit for extracting text and tables, creating new PDFs, merging/splitting...