Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders,...
|
Use when implementing URL query state in React, managing search params, syncing state with URL, building filterable/sortable lists, pagination with URL state, or using...
Use when implementing web animations, timeline sequencing, scroll-triggered animations, SVG animations, layout transitions, or using GSAP, ScrollTrigger, ScrollSmoother, SplitText, Flip, DrawSVG,...
>
Use when working with Payload CMS projects (payload.config.ts, collections, fields, hooks, access control, Payload API). Use when debugging validation errors, security issues, relationship...
Use when implementing motion design, timeline animations, visual animation editors, animating Three.js/R3F scenes, creating keyframe animations, or using Theatre.js, @theatre/core,...
Automatically generate playable game demos from concept documents. Parses game designs, creates Three.js prototypes with scoring, characters, textures, and music. Transforms ideas into interactive...
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom,...
My catalogue of Skills.md
Expert in generative art, creative coding, and mathematical visualizations using p5.js and JavaScript.