Refactor codebases using Design by Typed Holes methodology - iterative, test-driven refactoring with formal hole resolution, constraint propagation, and continuous validation. Use when refactoring...
Systematic debugging methodology that eliminates guessing and speculation. Add instrumentation to gather specific data that fully explains the problem. Evidence before hypothesis. Observation...
Multi-conversation methodology for iterative stateful work with context accumulation. Use when users request work that spans multiple sessions (research, debugging, refactoring, feature...
Multi-conversation methodology for iterative stateful work with context accumulation. Use when users request work that spans multiple sessions (research, debugging, refactoring, feature...
Design Session - collaborative brainstorming to turn ideas into actionable implementation plans using the Unified Pipeline methodology. Use when user types "ds" or wants to explore/design a...
Systematic debugging methodology - scientific method, hypothesis testing, and root cause analysis that works across all technologiesUse when "bug, debugging, not working, broken, investigate, root...
Expert in designing and structuring online courses - curriculum architecture, learning outcomes, module design, and assessment strategies. Covers backward design methodology, scaffolding content,...
Interactive idea refinement using Socratic questioning methodology. This skill should be used when users want to explore an idea, find gaps in concepts, enhance proposals, or structure thoughts...
Test-Driven Development (TDD) specialist enforcing write-tests-first methodology. MUST USE when: fixing bugs (λ²κ·Έ μμ ), implementing new features (κΈ°λ₯ ꡬν), refactoring code, '/fix-issue' invoked,...
Product marketing, positioning, GTM strategy, and competitive intelligence. Includes ICP definition, April Dunford positioning methodology, launch playbooks, competitive battlecards, and...
Product marketing, positioning, GTM strategy, and competitive intelligence. Includes ICP definition, April Dunford positioning methodology, launch playbooks, competitive battlecards, and...
Complete QA, playtesting, and code quality team for game development. Use when evaluating player experience, fun factor, game feel, code quality, test coverage, refactoring, performance testing,...
World-class level design expertise - spatial storytelling, player flow, blockout methodology, and the invisible hand that guides players without them knowingUse when "level design, blockout,...
Systematic debugging methodology with root cause analysis. Phases: investigate, hypothesize, validate, verify. Capabilities: backward call stack tracing, multi-layer validation, verification...
Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used...
World-class UX design expertise combining Don Norman's human-centered principles, IDEO's design thinking methodology, and the product intuition developed from studying thousands of user sessions....
This skill should be used when users ask 'where am I?', 'what is my progress?', mentions 'status', 'dashboard', 'progress', wants to know if they are ready for the next stage, or needs an overview...
This skill should be used when users question their philosophical stance, their language contradicts their declared epistemology, they are moving between stages and want to verify coherence,...
This skill should be used when users are ready to start Stage 2 coding, asks about processing documents systematically, needs to track coding progress, wants to generate audit documentation, or...
This skill should be used when users need to gather foundational literature, mentions 'literature review', 'theoretical patterns', 'Stream A', wants to search for academic papers, or is starting...