Guide for Convex performance optimization including denormalization, index design, avoiding N+1 queries, OCC (Optimistic Concurrency Control), and handling hot spots. Use when optimizing query...
RESTful API design, error handling, versioning, and best practices. Use when designing APIs, reviewing endpoints, implementing error responses, or setting up API structure. Triggers on "design...
No-code automation democratizes workflow building. Zapier and Make (formerly Integromat) let non-developers automate business processes without writing code. But no-code doesn't mean no-complexity...
Tailwind CSS v4 patterns for styling Next.js applications. This skill should be used when styling components, creating responsive layouts, implementing design systems, or working with custom...
Tailwind CSS v4 patterns, component styling, and responsive design
FastAPI best practices, async patterns, and Pydantic validation
Advanced Next.js patterns - middleware, Server Actions, caching with Clerk.
Frontend development patterns for React, Next.js, state management, performance optimization, and UI best practices.
Python asyncio patterns for concurrent programming. Triggers on: asyncio, async, await, coroutine, gather, semaphore, TaskGroup, event loop, aiohttp, concurrent.
Observability patterns for Python applications. Triggers on: logging, metrics, tracing, opentelemetry, prometheus, observability, monitoring, structlog, correlation id.
CLI application patterns for Python. Triggers on: cli, command line, typer, click, argparse, terminal, rich, console, terminal ui.
FastAPI web framework patterns. Triggers on: fastapi, api endpoint, dependency injection, pydantic model, openapi, swagger, starlette, async api, rest api, uvicorn.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.
Backend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.
Modern React UI patterns for loading states, error handling, and data fetching. Use when building UI components, handling async data, or managing UI states.