Expert in building voice AI applications - from real-time voice agents to voice-enabled apps. Covers OpenAI Realtime API, Vapi for voice agents, Deepgram for transcription, ElevenLabs for...
Use when implementing any feature or bugfix, before writing implementation code - write the test first, watch it fail, write minimal code to pass; ensures tests actually verify behavior by...
Use when implementing any feature or bugfix, before writing implementation code
Develop examples for AI SDK functions. Use when creating, running, or modifying examples under examples/ai-functions/src to validate provider support, demonstrate features, or create test fixtures.
Create custom external web service APIs for Moodle LMS. Use when implementing web services for course management, user tracking, quiz operations, or custom plugin functionality. Covers parameter...
Build real-time conversational AI voice engines using async worker pipelines, streaming transcription, LLM agents, and TTS synthesis with interrupt handling and multi-provider support
Interactive spec-driven development workflow with phase-by-phase confirmation. Each phase waits for user confirmation before proceeding. Trigger phrases include "spec-flow", "spec mode", "need a...
Expert frontend development guidance covering React, Vue, Angular, TypeScript, state management, component architecture, performance optimization, accessibility, testing, and modern web APIs....
Expert backend development guidance covering Node.js, Python, Java, Go, API design (REST/GraphQL/gRPC), database patterns, authentication, caching, message queues, microservices, and testing....
Creates high-quality technical documentation including API documentation, user guides, tutorials, architecture documents, README files, release notes, and technical specifications. Produces clear,...
Use when building JavaScript applications with modern ES2023+ features, frameworks, and best practices.
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.
Build production-ready Web3 applications, smart contracts, and
Build production-ready Web3 applications, smart contracts, and
Build production-ready Web3 applications, smart contracts, and
Build production-ready Web3 applications, smart contracts, and
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Build Unity games with optimized C# scripts, efficient rendering,
Build Unity games with optimized C# scripts, efficient rendering,
Build Unity games with optimized C# scripts, efficient rendering,