Red-green-refactor development methodology requiring verified test coverage. Use for feature implementation, bugfixes, refactoring, or any behavior changes where tests must prove correctness.
Use when implementing any feature or bugfix, before writing implementation code - write the test first, watch it fail, write minimal code to pass; ensures tests actually verify behavior by...
Use when implementing any feature or bugfix, before writing implementation code - write the test first, watch it fail, write minimal code to pass; ensures tests actually verify behavior by...
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Use when implementing any feature or bugfix, before writing implementation code
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision,...
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