jx1100370217

ios-idea-validation

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# Install this skill:
npx skills add jx1100370217/my-openclaw-skills --skill "ios-idea-validation"

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# Description

Validate iOS app ideas before development. Use when evaluating a new app concept, conducting market research, identifying target users, analyzing market size (TAM/SAM/SOM), validating problem-solution fit, or deciding whether to proceed with development. First step in the idea-to-App-Store workflow.

# SKILL.md


name: ios-idea-validation
description: Validate iOS app ideas before development. Use when evaluating a new app concept, conducting market research, identifying target users, analyzing market size (TAM/SAM/SOM), validating problem-solution fit, or deciding whether to proceed with development. First step in the idea-to-App-Store workflow.


iOS Idea Validation

Validate your app idea before investing time and resources in development.

Validation Framework

Idea β†’ Problem Validation β†’ Market Research β†’ User Research β†’ Decision
                ↓                  ↓                ↓
         Is it real?      Is it big enough?   Will they pay?

Step 1: Problem Validation

Define the Problem

## Problem Statement Template

**Who** has this problem?
[Specific user segment]

**What** is the problem?
[Clear, specific description]

**When** does it occur?
[Context and frequency]

**Why** is it painful?
[Consequences of not solving]

**Current solutions?**
[How do they cope now]

Problem Validation Checklist

  • [ ] Can you describe the problem in one sentence?
  • [ ] Have you experienced this problem yourself?
  • [ ] Can you find 10+ people with this problem online?
  • [ ] Are people actively seeking solutions?
  • [ ] Is the problem frequent or severe enough to pay for?

Step 2: Market Research

Market Size (TAM/SAM/SOM)

TAM (Total Addressable Market)
└── Everyone who could possibly use the product
    Example: All smartphone users globally = 6.8B

SAM (Serviceable Addressable Market)  
└── Segment you can reach with your business model
    Example: iOS users in English-speaking countries = 500M

SOM (Serviceable Obtainable Market)
└── Realistic share you can capture in 1-3 years
    Example: 0.1% of SAM = 500K users

Market Research Sources

Source Use For URL
App Annie / data.ai App market data data.ai
Sensor Tower App store intelligence sensortower.com
Statista Market statistics statista.com
Google Trends Search interest trends.google.com
Reddit/Twitter User sentiment -
App Store Category rankings apps.apple.com

Category Analysis

## App Store Category Analysis

**Primary Category:** [e.g., Productivity]
**Secondary Category:** [e.g., Business]

**Top 10 Apps in Category:**
1. [App Name] - [Downloads] - [Rating]
2. ...

**Category Trends:**
- Growing/Stable/Declining
- Key features users expect
- Pricing patterns

Step 3: User Research

Target User Persona

## User Persona: [Name]

**Demographics:**
- Age: 
- Occupation:
- Location:
- Income level:

**Psychographics:**
- Goals:
- Frustrations:
- Values:
- Tech savviness:

**Behavior:**
- Apps they use daily:
- Time spent on phone:
- Willingness to pay for apps:

**Quote:**
"[A statement that captures their mindset]"

User Research Methods

Method Effort Insight Depth Best For
App Store Reviews Low Medium Pain points
Reddit/Forums Low Medium Real discussions
Surveys Medium Medium Quantitative data
Interviews High High Deep understanding
Landing Page Test Medium High Purchase intent

Landing Page Validation

## MVP Landing Page Elements

1. **Headline**: Clear value proposition
2. **Problem**: What pain you solve
3. **Solution**: How your app helps
4. **Features**: 3-5 key capabilities
5. **Social Proof**: Testimonials/numbers
6. **CTA**: "Join waitlist" / "Get notified"

**Metrics to Track:**
- Visitor to signup conversion rate
- Email open rates
- Survey responses

Step 4: Go/No-Go Decision

Scoring Matrix

Criterion Weight Score (1-5) Weighted
Problem severity 25%
Market size 20%
Competition level 15%
Technical feasibility 15%
Monetization potential 15%
Personal interest/expertise 10%
Total 100% /5.0

Decision Thresholds:
- 4.0+: Strong GO - Proceed with development
- 3.0-3.9: Conditional GO - Address weak areas first
- 2.0-2.9: PIVOT - Refine the concept
- <2.0: NO GO - Find a different idea

Red Flags 🚩

  • Market too small (<100K potential users)
  • Dominated by free apps with network effects
  • Requires significant behavior change
  • High regulatory/legal barriers
  • No clear monetization path

Green Flags βœ…

  • Active communities seeking solutions
  • Competitors with bad reviews (opportunity)
  • Clear willingness to pay
  • Leverages your unique skills
  • Recurring use case

Output: Validation Report

# App Idea Validation Report

## Executive Summary
[2-3 sentences on go/no-go recommendation]

## The Idea
[One paragraph description]

## Problem Validation
- Problem statement:
- Evidence of problem:
- Current alternatives:

## Market Analysis
- TAM/SAM/SOM:
- Growth trends:
- Key competitors:

## User Research
- Target persona:
- Key insights:
- Willingness to pay:

## Technical Feasibility
- Core technologies needed:
- Estimated complexity:
- MVP timeline:

## Recommendation
[ ] GO - Proceed to competitor analysis
[ ] PIVOT - Adjust concept based on [findings]
[ ] NO GO - Reason: [explanation]

## Next Steps
1. [Action item]
2. [Action item]
3. [Action item]

Resources

See references/market-research-tools.md for detailed tool guides.

# Supported AI Coding Agents

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