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# Description
Cloudflare Durable Objects stateful serverless playbook: DurableObjectState, Storage API (SQLite/KV), WebSocket hibernation, alarms, RPC, bindings, migrations, limits, pricing. Keywords: Durable Objects, DurableObjectState, DurableObjectStorage, SQLite, ctx.storage, WebSocket hibernation, acceptWebSocket, alarms, setAlarm, RPC, blockConcurrencyWhile.
# SKILL.md
name: cloudflare-durable-objects
description: "Cloudflare Durable Objects stateful serverless playbook: DurableObjectState, Storage API (SQLite/KV), WebSocket hibernation, alarms, RPC, bindings, migrations, limits, pricing. Keywords: Durable Objects, DurableObjectState, DurableObjectStorage, SQLite, ctx.storage, WebSocket hibernation, acceptWebSocket, alarms, setAlarm, RPC, blockConcurrencyWhile."
Cloudflare Durable Objects
Durable Objects combine compute with strongly consistent, transactional storage. Each object has a globally-unique name, enabling coordination across clients worldwide.
Quick Start
Durable Object Class
// src/counter.ts
import { DurableObject } from "cloudflare:workers";
export class Counter extends DurableObject<Env> {
async increment(): Promise<number> {
let count = (await this.ctx.storage.get<number>("count")) ?? 0;
count++;
await this.ctx.storage.put("count", count);
return count;
}
async getCount(): Promise<number> {
return (await this.ctx.storage.get<number>("count")) ?? 0;
}
}
Worker Entry Point
// src/index.ts
export { Counter } from "./counter";
export default {
async fetch(request: Request, env: Env): Promise<Response> {
const id = env.COUNTER.idFromName("global");
const stub = env.COUNTER.get(id);
const count = await stub.increment();
return new Response(`Count: ${count}`);
},
};
wrangler.jsonc
{
"name": "counter-worker",
"main": "src/index.ts",
"durable_objects": {
"bindings": [
{
"name": "COUNTER",
"class_name": "Counter"
}
]
},
"migrations": [
{
"tag": "v1",
"new_sqlite_classes": ["Counter"]
}
]
}
Deploy
npx wrangler deploy
Core Concepts
DurableObjectState
Available as this.ctx in Durable Object class:
interface DurableObjectState {
readonly id: DurableObjectId;
readonly storage: DurableObjectStorage;
blockConcurrencyWhile<T>(callback: () => Promise<T>): Promise<T>;
waitUntil(promise: Promise<any>): void; // No effect in DO
// WebSocket Hibernation
acceptWebSocket(ws: WebSocket, tags?: string[]): void;
getWebSockets(tag?: string): WebSocket[];
getTags(ws: WebSocket): string[];
setWebSocketAutoResponse(pair?: WebSocketRequestResponsePair): void;
getWebSocketAutoResponse(): WebSocketRequestResponsePair | null;
abort(message?: string): void; // Force reset DO
}
DurableObjectId
const id = env.MY_DO.idFromName("user-123"); // Deterministic ID
const id = env.MY_DO.newUniqueId(); // Random unique ID
const stub = env.MY_DO.get(id); // Get stub for DO instance
See api.md for full type definitions.
Storage API (SQLite-backed)
SQLite is the recommended storage backend for new Durable Objects.
SQL API
const cursor = this.ctx.storage.sql.exec("SELECT * FROM users WHERE id = ?", userId);
// Get single row (throws if not exactly one)
const user = cursor.one();
// Get all rows
const users = cursor.toArray();
// Iterate
for (const row of cursor) {
console.log(row);
}
SQL Cursor Properties
cursor.columnNames; // string[]
cursor.rowsRead; // number
cursor.rowsWritten; // number
Create Tables
this.ctx.storage.sql.exec(`
CREATE TABLE IF NOT EXISTS users (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
created_at INTEGER DEFAULT (unixepoch())
)
`);
Insert/Update
this.ctx.storage.sql.exec("INSERT INTO users (id, name) VALUES (?, ?)", id, name);
this.ctx.storage.sql.exec("UPDATE users SET name = ? WHERE id = ?", newName, id);
Transactions
// Synchronous transaction (SQLite only)
this.ctx.storage.transactionSync(() => {
this.ctx.storage.sql.exec("INSERT INTO logs (msg) VALUES (?)", "start");
this.ctx.storage.sql.exec("UPDATE counters SET value = value + 1");
});
Database Size
const sizeBytes = this.ctx.storage.sql.databaseSize;
See storage.md for KV API and advanced usage.
Storage API (KV)
Synchronous KV (SQLite-backed)
this.ctx.storage.kv.put("key", value);
const val = this.ctx.storage.kv.get("key");
const deleted = this.ctx.storage.kv.delete("key");
for (const [key, value] of this.ctx.storage.kv.list()) {
console.log(key, value);
}
Async KV (Both backends)
await this.ctx.storage.put("key", value);
const val = await this.ctx.storage.get<MyType>("key");
// Batch operations (up to 128 keys)
const values = await this.ctx.storage.get(["key1", "key2", "key3"]);
await this.ctx.storage.put({ key1: val1, key2: val2 });
await this.ctx.storage.delete(["key1", "key2"]);
// List with options
const map = await this.ctx.storage.list({ prefix: "user:" });
// Delete all
await this.ctx.storage.deleteAll();
Write Coalescing
Multiple writes without await are coalesced atomically:
// These are batched into single transaction
this.ctx.storage.put("a", 1);
this.ctx.storage.put("b", 2);
this.ctx.storage.put("c", 3);
// All committed together
Alarms
Schedule single alarm per Durable Object for background processing.
Set Alarm
// Schedule 1 hour from now
await this.ctx.storage.setAlarm(Date.now() + 60 * 60 * 1000);
// Schedule at specific time
await this.ctx.storage.setAlarm(new Date("2024-12-31T00:00:00Z"));
Handle Alarm
export class MyDO extends DurableObject<Env> {
async alarm(info?: AlarmInfo): Promise<void> {
console.log(`Alarm fired! Retry: ${info?.isRetry}, count: ${info?.retryCount}`);
// Process scheduled work
await this.processScheduledTasks();
// Schedule next alarm if needed
const nextRun = await this.getNextScheduledTime();
if (nextRun) {
await this.ctx.storage.setAlarm(nextRun);
}
}
}
Alarm Methods
await this.ctx.storage.setAlarm(timestamp); // Set/overwrite alarm
const time = await this.ctx.storage.getAlarm(); // Get scheduled time (ms) or null
await this.ctx.storage.deleteAlarm(); // Cancel alarm
Retry behavior: Alarms retry with exponential backoff (2s initial, up to 6 retries) on exceptions.
See alarms.md for patterns.
WebSocket Hibernation
Keep WebSocket connections alive while Durable Object hibernates.
Accept WebSocket
export class ChatRoom extends DurableObject<Env> {
async fetch(request: Request): Promise<Response> {
const upgradeHeader = request.headers.get("Upgrade");
if (upgradeHeader === "websocket") {
const [client, server] = Object.values(new WebSocketPair());
// Accept with hibernation support
this.ctx.acceptWebSocket(server, ["user:123"]); // Optional tags
return new Response(null, { status: 101, webSocket: client });
}
return new Response("Expected WebSocket", { status: 400 });
}
async webSocketMessage(ws: WebSocket, message: string | ArrayBuffer): Promise<void> {
// Handle incoming message (DO wakes from hibernation)
this.broadcast(message);
}
async webSocketClose(ws: WebSocket, code: number, reason: string): Promise<void> {
// Handle disconnect
}
}
Broadcast to All
broadcast(message: string) {
for (const ws of this.ctx.getWebSockets()) {
ws.send(message);
}
}
Per-Connection State
// Save state that survives hibernation (max 2048 bytes)
ws.serializeAttachment({ userId: "123", role: "admin" });
// Restore in message handler
const state = ws.deserializeAttachment();
Auto-Response (No Wake)
// Respond to pings without waking DO
this.ctx.setWebSocketAutoResponse(new WebSocketRequestResponsePair("ping", "pong"));
See websockets.md for details.
RPC Methods
Call Durable Object methods directly (compatibility date >= 2024-04-03):
const stub = env.USER_SERVICE.get(id);
const user = await stub.getUser("123"); // Direct RPC call
await stub.updateUser("123", { name: "New Name" });
Note: Each RPC method call = one RPC session for billing.
Initialization
Use blockConcurrencyWhile in constructor for migrations:
constructor(ctx: DurableObjectState, env: Env) {
super(ctx, env);
ctx.blockConcurrencyWhile(async () => {
this.ctx.storage.sql.exec(`CREATE TABLE IF NOT EXISTS data (key TEXT PRIMARY KEY, value TEXT)`);
});
}
Timeout: 30 seconds.
Hibernation
Conditions for Hibernation
All must be true:
- No pending
setTimeout/setInterval - No in-progress
await fetch() - Using Hibernation WebSocket API (not standard WebSocket)
- No active request processing
Lifecycle
- Active: Processing requests
- Idle hibernateable: ~10 seconds → may hibernate
- Hibernated: Removed from memory, WebSockets stay connected
- Wake: On message/event, constructor runs, handler invoked
Important: In-memory state is lost on hibernation. Restore from storage or attachments.
Bindings & Migrations
{
"durable_objects": {
"bindings": [{ "name": "MY_DO", "class_name": "MyDO" }]
},
"migrations": [{ "tag": "v1", "new_sqlite_classes": ["MyDO"] }]
}
Note: Cannot enable SQLite on existing deployed classes.
Wrangler Commands
npx wrangler deploy # Deploy with migrations
wrangler tail # Tail logs
Limits
| Feature | Free | Paid |
|---|---|---|
| DO classes | 100 | 500 |
| Storage per DO | 10 GB | 10 GB |
| Storage per account | 5 GB | Unlimited |
| CPU per request | 30 sec | 30 sec (max 5 min) |
| WebSocket connections | 32,768 | 32,768 |
| SQL row/value size | 2 MB | 2 MB |
| KV value size | 128 KiB | 128 KiB |
| Batch size | 128 keys | 128 keys |
Pricing
| Metric | Free | Paid |
|---|---|---|
| Requests | 100K/day | 1M/mo included, +$0.15/M |
| Duration | 13K GB-s/day | 400K GB-s/mo, +$12.50/M GB-s |
| SQLite rows read | 5M/day | 25B/mo included, +$0.001/M |
| SQLite rows written | 100K/day | 50M/mo included, +$1.00/M |
| Storage | 5 GB | 5 GB/mo included, +$0.20/GB-mo |
WebSocket: 20:1 billing ratio (1M messages = 50K requests).
See pricing.md for details.
Prohibitions
- ❌ Do not store state outside storage (lost on hibernation)
- ❌ Do not use standard WebSocket API for hibernation
- ❌ Do not exceed 2 MB per row/value in SQLite
- ❌ Do not call
sql.exec()with transaction control statements - ❌ Do not expect
waitUntilto work (no effect in DO)
References
- api.md — Full API reference
- storage.md — Storage API details
- websockets.md — WebSocket hibernation
- alarms.md — Alarm patterns
- pricing.md — Billing details
Related Skills
cloudflare-workers— Worker developmentcloudflare-d1— D1 databasecloudflare-kv— Global KVcloudflare-workflows— Durable execution
# Supported AI Coding Agents
This skill is compatible with the SKILL.md standard and works with all major AI coding agents:
Learn more about the SKILL.md standard and how to use these skills with your preferred AI coding agent.