Refactor high-complexity React components in Dify frontend. Use when `pnpm analyze-component...
npx skills add hzqst/CS2_VibeSignatures --skill "get-vtable-from-yaml"
Install specific skill from multi-skill repository
# Description
Load vtable information from a pre-generated YAML file. Use this skill when you need to get vtable address and size for a class before analyzing virtual functions. This skill checks for existing vtable YAML files and errors out if not found, ensuring the vtable analysis has been done first.
# SKILL.md
name: get-vtable-from-yaml
description: Load vtable information from a pre-generated YAML file. Use this skill when you need to get vtable address and size for a class before analyzing virtual functions. This skill checks for existing vtable YAML files and errors out if not found, ensuring the vtable analysis has been done first.
Get VTable from YAML
Load vtable information from a pre-generated {class_name}_vtable.{platform}.yaml file beside the binary.
Parameters
class_name: The class name to look up (e.g.,CCSPlayerController,CCSPlayer_WeaponServices,CServerSideClient)
Method
1. Check and Load VTable YAML
Run the following code with the appropriate class_name:
mcp__ida-pro-mcp__py_eval code="""
import idaapi
import os
class_name = "<CLASS_NAME>" # Replace with actual class name
input_file = idaapi.get_input_file_path()
dir_path = os.path.dirname(input_file)
platform = 'windows' if input_file.endswith('.dll') else 'linux'
yaml_path = os.path.join(dir_path, f"{class_name}_vtable.{platform}.yaml")
if os.path.exists(yaml_path):
with open(yaml_path, 'r', encoding='utf-8') as f:
print(f.read())
print(f"YAML_EXISTS: True")
else:
print(f"ERROR: Required file {class_name}_vtable.{platform}.yaml not found.")
print(f"Expected path: {yaml_path}")
print(f"Please run `/write-vtable-as-yaml` with class_name={class_name} first to generate the vtable YAML file.")
"""
2. Handle Result
If YAML exists (YAML_EXISTS: True), extract these values from the output:
- vtable_va: The vtable virtual address (use as <VTABLE_START>)
- vtable_rva: The vtable relative virtual address
- vtable_size: The vtable size in bytes
- vtable_numvfunc: The valid vtable entry count (last valid index = count - 1)
- vtable_entries: An array of virtual functions starting from vtable[0].
Example YAML content:
vtable_class: CCSPlayerController
vtable_va: 0x221fc80
vtable_rva: 0x221fc80
vtable_size: 0xd60
vtable_numvfunc: 428
vtable_entries:
- 0x9b4bb0
- 0x9b4bc0
- 0x9b4bd0
If YAML does NOT exist, ERROR OUT and report to user:
ERROR: Required file {class_name}_vtable.{platform}.yaml not found.
Please run `/write-vtable-as-yaml` with class_name={class_name} first to generate the vtable YAML file.
Do NOT proceed with any remaining steps in the calling skill.
Usage in Other Skills
When a skill needs vtable information, use this skill first:
### 1. Get {ClassName} VTable Address
**ALWAYS** Use SKILL `/get-vtable-from-yaml` with `class_name={ClassName}`.
If the skill returns an error, stop and report to user.
Otherwise, extract `vtable_va`, `vtable_numvfunc` and `vtable_entries` for subsequent steps.
Expected Output Values
| Field | Description | Example |
|---|---|---|
vtable_class |
Class name | CCSPlayerController |
vtable_va |
Virtual address of vtable | 0x2114cd0 |
vtable_rva |
Relative virtual address | 0x2114cd0 |
vtable_size |
Size in bytes | 0xd60 |
vtable_numvfunc |
Number of virtual functions | 428 |
vtable_entries |
An array of virtual functions starting from vtable[0] | ... |
# Supported AI Coding Agents
This skill is compatible with the SKILL.md standard and works with all major AI coding agents:
Learn more about the SKILL.md standard and how to use these skills with your preferred AI coding agent.