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omer-metin / skills-for-antigravity-ios-swift-specialist exact

Native iOS development specialist for Swift, SwiftUI, UIKit, and Apple platform patternsUse when "ios, swift, swiftui, uikit, xcode, apple, iphone, ipad, app store, core data, combine, ios, swift,...

mapbox / mapbox-agent-skills-mapbox-ios-patterns exact

Integration patterns for Mapbox Maps SDK on iOS with Swift, SwiftUI, UIKit, lifecycle management, and mobile optimization best practices.

nonameplum / agent-skills-swift-navigation exact

A collection of tools for making navigation in Swift applications more ergonomic and powerful across SwiftUI, UIKit, and AppKit

harryworld / xcode26-agent-skills-xcode-26 exact

Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era...

erichowens / some-claude-skills-native-app-designer exact

Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue...

longbridge / gpui-component-gpui-action exact

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

longbridge / gpui-component-generate-component-documentation exact

Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.

longbridge / gpui-component-gpui-layout-and-style exact

Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.

longbridge / gpui-component-new-component exact

Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.

longbridge / gpui-component-gpui-global exact

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

longbridge / gpui-component-gpui-focus-handle exact

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation...

longbridge / gpui-component-gpui-event exact

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating...

longbridge / gpui-component-generate-component-story exact

Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.

longbridge / gpui-component-gpui-context exact

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI...

longbridge / gpui-component-gpui-style-guide exact

GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations....

longbridge / gpui-component-gpui-element exact

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex,...

longbridge / gpui-component-gpui-test exact

Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.

longbridge / gpui-component-gpui-entity exact

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or...

longbridge / gpui-component-gpui-async exact

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and...