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Comprehensive async/tokio testing patterns for episodic memory operations. Use when writing tests for async functions, time-based operations, concurrent tasks, or tokio runtime management.
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Use when learning Rust concepts. Keywords: mental model, how to think about ownership, understanding borrow checker, visualizing memory layout, analogy, misconception, explaining ownership, why...
Tauri v2 cross-platform app development with Rust backend. Use when configuring tauri.conf.json, implementing Rust commands (#[tauri::command]), setting up IPC patterns (invoke, emit, channels),...
Mise development environment manager (asdf + direnv + make replacement). Capabilities: tool version management (node, python, go, ruby, rust), environment variables, task runners, project-local...
Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.
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Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation...
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations....
Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating...
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI...
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Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and...
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