Train and deploy neural networks in distributed E2B sandboxes with Flow Nexus
Train and deploy neural networks in distributed E2B sandboxes with Flow Nexus
Train and deploy neural networks in distributed E2B sandboxes with Flow Nexus
Expert in multi-agent orchestration with ALL 11 MCP servers. Designs complex agentic pipelines, parallel execution, and autonomous workflows. Use for complex automation requiring multiple agents.
Comprehensive guide for building high-performance Solana apps with MagicBlock Ephemeral Rollups. Use when you need sub-10ms latency, gasless transactions, or rollup architecture guidance.
Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential...
Complex GSAP timelines including labels, callbacks, nested timelines, and position parameters. Use when orchestrating multi-step animations, building animation sequences, or creating coordinated...
MongoDB fundamentals including document model, CRUD operations, querying, indexing, and aggregation framework for NoSQL database applications.
Setup Sentry AI Agent Monitoring in any project. Use when asked to monitor LLM calls, track AI agents, or instrument OpenAI/Anthropic/Vercel AI/LangChain/Google GenAI. Detects installed AI SDKs...
Analyze Rails system tests to identify which ones could be converted to faster controller tests. Use when optimizing test suites, reviewing system tests, or when asked about test performance.
Use when implementing web animations, timeline sequencing, scroll-triggered animations, SVG animations, layout transitions, or using GSAP, ScrollTrigger, ScrollSmoother, SplitText, Flip, DrawSVG,...
Template and guide for creating skills. Demonstrates the standard skill structure with resources, docs, examples, and templates directories. Use this as a reference when building new protocol integrations.
Expert debugger using ALL MCP servers for analysis. Uses Memory for past bugs, UltraThink for hypothesis testing, MongoDB for log analysis, and search MCPs for solutions.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Ultimate prompt engineering with MCP integration. Expert in crafting prompts that leverage UltraThink, SequentialThinking, and multi-model orchestration. Use for any LLM interaction optimization.
Complete guide for MagicBlock Ephemeral Rollups - high-performance Solana execution with sub-10ms latency, gasless transactions, and Solana Plugins. Use when building real-time games,...
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working...
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
Audio playback using Tone.js including players, transport, scheduling, and loading audio. Use when implementing background music, sound effects, audio synchronization, or timed audio events....