Use when you have a written implementation plan to execute in a separate session with review checkpoints
npx skills add yanko-belov/code-craft --skill "composition-over-inheritance"
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# Description
Use when tempted to use class inheritance. Use when creating class hierarchies. Use when subclass needs only some parent behavior.
# SKILL.md
name: composition-over-inheritance
description: Use when tempted to use class inheritance. Use when creating class hierarchies. Use when subclass needs only some parent behavior.
Composition Over Inheritance
Overview
Favor object composition over class inheritance.
Inheritance creates tight coupling and rigid hierarchies. Composition creates flexible, reusable components that can be mixed and matched.
When to Use
- Designing relationships between classes
- Tempted to use
extends - Class needs behavior from multiple sources
- Creating "is-a" relationships
- Building class hierarchies
The Iron Rule
NEVER use inheritance when composition would work.
No exceptions:
- Not for "it's the OOP way"
- Not for "is-a relationship"
- Not for "code reuse via extends"
- Not for "polymorphism"
Default to composition. Use inheritance only for true type hierarchies.
Detection: The Inheritance Smell
If inheritance feels awkward or forced, use composition:
// β VIOLATION: Inheritance hierarchy
class Animal {
eat(): void { console.log('Eating'); }
}
class FlyingAnimal extends Animal {
fly(): void { console.log('Flying'); }
}
class SwimmingAnimal extends Animal {
swim(): void { console.log('Swimming'); }
}
// Duck needs both fly AND swim - inheritance can't do this cleanly
class Duck extends FlyingAnimal {
swim(): void { console.log('Swimming'); } // Duplicated!
}
Correct Pattern: Composition with Interfaces
Define capabilities as interfaces, compose them:
// β
CORRECT: Composition
interface Flyable {
fly(): void;
}
interface Swimmable {
swim(): void;
}
interface Eatable {
eat(): void;
}
// Reusable behaviors
const flyingBehavior: Flyable = {
fly() { console.log('Flying'); }
};
const swimmingBehavior: Swimmable = {
swim() { console.log('Swimming'); }
};
const eatingBehavior: Eatable = {
eat() { console.log('Eating'); }
};
// Compose what you need
class Duck implements Flyable, Swimmable, Eatable {
fly = flyingBehavior.fly;
swim = swimmingBehavior.swim;
eat = eatingBehavior.eat;
}
class Fish implements Swimmable, Eatable {
swim = swimmingBehavior.swim;
eat = eatingBehavior.eat;
}
class Bird implements Flyable, Eatable {
fly = flyingBehavior.fly;
eat = eatingBehavior.eat;
}
Why Inheritance Fails
| Problem | Example |
|---|---|
| Diamond problem | Duck needs Flying AND Swimming |
| Tight coupling | Child knows parent internals |
| Rigid hierarchy | Can't change parent without breaking children |
| Forced inheritance | Gets methods it doesn't need |
| Fragile base class | Parent changes break all children |
Why Composition Wins
| Benefit | Example |
|---|---|
| Flexible | Mix any behaviors together |
| Loose coupling | Components don't know each other |
| Easy testing | Mock individual behaviors |
| Runtime changes | Swap behaviors dynamically |
| No hierarchy lock-in | Add new combinations freely |
Pressure Resistance Protocol
1. "It's the OOP Way"
Pressure: "Object-oriented programming uses inheritance"
Response: Modern OOP favors composition. Inheritance is overused.
Action: Use interfaces + composition. It's still OOP.
2. "It's an Is-A Relationship"
Pressure: "A Duck IS-A Bird, so it should extend Bird"
Response: "Is-a" often becomes "has-a" when requirements change. Composition handles both.
Action: Model as "has behaviors" not "is a type".
3. "Code Reuse via Extends"
Pressure: "I need the parent's methods"
Response: Composition provides better code reuse without coupling.
Action: Extract shared behavior into composable units.
4. "Polymorphism Requires Inheritance"
Pressure: "I need to treat different types uniformly"
Response: Interfaces provide polymorphism without inheritance.
Action: Define interface, have classes implement it.
Red Flags - STOP and Reconsider
If you notice ANY of these, use composition instead:
extendskeyword in your code- Class hierarchy deeper than 2 levels
- Child class overriding parent methods
- "Diamond problem" - needs multiple parents
- Subclass doesn't use all parent methods
- Changing parent breaks children
- Hard to test without instantiating parent
All of these mean: Refactor to composition.
When Inheritance IS Appropriate
Use inheritance only when:
- True type hierarchy (rarely)
- Framework requires it (React class components, etc.)
- Extending library classes you don't control
Even then, keep hierarchy shallow (max 2 levels).
Quick Reference
| Inheritance | Composition |
|---|---|
class Dog extends Animal |
class Dog implements Animal + behavior injection |
| Rigid hierarchy | Flexible composition |
| Single parent only | Multiple behaviors |
| Tight coupling | Loose coupling |
| Changes cascade | Changes isolated |
Common Rationalizations (All Invalid)
| Excuse | Reality |
|---|---|
| "It's the OOP way" | Modern OOP prefers composition. |
| "It's an is-a relationship" | "Has behavior" is more flexible. |
| "Need parent's methods" | Compose the behavior instead. |
| "Polymorphism needs it" | Interfaces provide polymorphism. |
| "Less code with extends" | More flexibility with composition. |
| "I noted it's problematic" | Don't do it if it's problematic. |
The Bottom Line
Compose behaviors. Don't inherit them.
When designing classes: define interfaces for capabilities, create composable behaviors, inject what each class needs. Use extends only as last resort.
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